

Mauricio Scherer
Game & Level Designer
Hello, welcome to my portfolio
I am a game designer graduated in digital games from the University of Vale do Rio dos Sinos. I've been working with games since 2016. I started my career as a programmer where I worked for 2 years before migrating to the Game Design area, where I still work today. Before entering the gaming field, I studied and worked with mechanical engineering for 8 years, skills that I always seek to apply in my daily life.
I currently work as Lead Game Design at Hype Joe Games. I have been working in UniqKiller, a urban shooter cross plataform PC / mobile.
Below I provide some titles that I consider most relevant during my career.
Principais Skills
Design Skills
Technical Skills
Unity Skills
Unreal Skills
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Mechanics and gameplay design 
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Level design 
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Combat system 
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Balance 
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Core loop, Pacing and flow 
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UI/UX 
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Cinematics 
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Clear visual design document 
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Unity C# 
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Blueprints 
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C++ 
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Adobe Photoshop 
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Figma 
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Visual Studio 
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Spreadsheets 
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Audacity 
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Lighting 
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Environmental art 
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Blockout 
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C# 
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Shaders 
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Camera system 
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Animation 
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Tool creation 
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Lighting 
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Environmental art 
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Landscape 
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Blockout 
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Blueprints 
Projects
Below I list some projects I did and participated in. I have many more projects that I worked on that didn't make it to this list, but I intend to bring them into future versions of the portfolio. By clicking on the images you can see some details about the projects.















